My first Mixed Reality Project with the Hololens from 2016. Uploaded model into unity, assigned targets to be activated by touch to learn interaction.
Trying out animating splines and camera tracking in Cinema 4D. Just a fun way to experiment with lighting and spline animation.
Testing Cinema 4D deformers in making a logo.
Playing with animated textures along with some various other modeling tools in Cinema 4D
A long ambient video. Used as background for video walls.
Opening concept animation for a project called Tektro Wakes! This scene is a super long tracking shot to show the main character (a highly intelligent robot) gains consciousness.