sculpted in Oculus Medium, rendered in C4D
My first experiment in trying to Rapidly Prototype in VR using Oculus Quill. I discovered that reference images do not export well into a 3d environment at this time, this was a screen grab from inside the application.
Cinema 4d render of Hurricane Maria.
Sculpting pumpkins in Oculus Medium, rendered in Cinema 4D.
Sculpted model in Oculus Medium, Rendered lighting in C4D, then tweaked a little in photoshop.
If I were a multi billionaire I too would have a space program. It's only mission, to give the moon giant googly eyes. From that point on, whenever we are being ridiculous down here, we can look up and giggle.
Photo of what was left of my 3D Printer Demo give aways (made tiny Mario themed stars to hand out to students visiting my office for 3D printer Demo).
Playing with Alpha Channel Textures in C4D.
Sculpted assets for VR ride test.
Was testing cloth tool in C4D
Cinema 4D. Was playing around with modeling cells.
Been drawing spaceships ever since I could draw, working in 3D is bringing them to life and filling my inner 7 year old with joy.
probebot model test.
An early C4D scene. Was testing lighting effects and learning how to map textures.