Here are some projects I uploaded to, they are totally 3D and you can push, shrink, grow, and spin the images around in the embedded windows.  

Playing with the idea of creating Wireframes to Rapidly Prototype VR/AR Projects in Unity. Below are a few tests showing place holders for the Viewer, The Viewer Interacting with One Hand, and another animation for the Viewer Interacting with both hands. 

Sketching out a 3D menu system for AR/VR Space.

Oculus Medium sketch with auto rigging for a fast animation test. Total project time = 10 minutes.

Holy Donuts. Sculpted in Honor of National Donuts day with Oculus Medium

Dem Earth test, upload to sketchfab.

Quick Sketch imagining an AR business card. 

Some 3D scans.